Hi, I’m Waseem — a Unity developer and software engineer based in Adelaide, Australia, with a passion for interactive experiences, real-time systems, and technical problem solving.
A 2D action-adventure platformer inspired by the Metroidvania genre, following Bella’s journey through the kingdom of Blackstone as she seeks revenge for her brother’s death.
An Interactive tree where visitors can walk up to it and interact with the tree such as moving the branches and interacting with the environment.
Developed an interactive educational experience showcasing the operations of waste management and recycling facilities in Adelaide, combining informative content with gameplay-driven learning systems.